![]() Omar Shakir: It’s our own, it’s proprietary, and it’s our technology. He talked to us about what people can expect when they play the game, as well as how this game will mix up the chaos that the previous instalments have set as a staple of the series.ĬGM: First, could you tell us what the team has used to build Just Cause 3, and how this will affect the overall experience for the player? While at E3, I had the pleasure of talking to Omar Shakir, the producer for Just Cause 3. Now, they’ve deemed it time for more insanity and are soon to unleash the third instalment upon the public. What could have easily become a generic third-person action game in the hands of other developers instead became something truly special at the hands of Avalanche studios and Square Enix. It takes a concept that many studios would normally take seriously and injects chaotic fun. Just Cause is a franchise I have always enjoyed.
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